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frameskipping

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I wanted to use something like for(;;) { cap << frame; if (frameno % 3 == 0) frameNo++; { Do all our stuff } imshow Depending how high i set my frames to be skipped the face rectangle just flickers more. This is of course expected, but not desired. I just want it to process less frames (it would still get all of them of course) but have no impact on my display. What am i missing?

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